It also seems more consistent if cop has already pulled out a pistol.ĭamage that should be dealt to the car is at least 750 but no more than 1000 (8 or 9 shotgun pellets or 15-19 M16 bullets unless car is damaged too much) for it to start burning and not to explode.Īlso since player is set to be busted, he can't enter any car until whatever remains of busting cop still exist, otherwise he will be busted. It is a bit more tricky without a cheat because cop should be near a car so that player can quickly enter it, and it takes time to damage a car. There is a consistent way to get it: if player punches cop and immediately enters the car (while cop is still recovering), this animation will occur. Getting the necessary animation is more tricky. Second one is to set car on fire beforehand and then get in. First and easy one is to type blowing up cheat during animation. Player will not die and since he is set to become invincible until he gets in the car, he remains invincible.Ĭar can be blown up at least in two ways. However, there is a way to cancel entering animation, by blowing up the car during it. To avoid unexpected outcomes it was programmed that player can't die until he fully enters the car.
The thing is that player is set to be busted even before he gets in the car. The second one can lead to invincibility glitch. Here are two gifs of busts showing both animations. Besides usual animation, during which cop needs to open door first, there is another which occurs while player is entering a car. First of all, special busting animation should occur. What is the trick? It depends on two things. So I decided to summarise the info on this interesting glitch, which doesn't seem to be useful for speedruns, however, still is pretty amusing and can theoretically help in extreme situations.
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